Windows Store Apps (Windows 8) vs UWP -
what's difference between windows store apps (introduced in windows 8) , universal windows platform apps (introduced in windows 10).
how share development point of view. if spent time learning how build windows store apps can knowledge transferred uwp development?
i add more previous answers.
the main , important thing universal windows 10 apps compiled native code (with .net native compiler).
from developer point of view there difference between debug , release. when debugging uwp app in visual studio running intermediate language (with jit/just-in-time compilation machine code) means fast compilation , deployment. if decide build app in release configuration - app utilizes .net native toolchain. takes more time compile, optimized lot more run time performance.
to read more please see below article:
the second important thing windows 10 platform. can create applications , adjust them work on different devices. notice before in visal studio created 2 different ui projects (windows phone , windows) , third project shared code. has changed. single project can adjust ui different devices @ run time. visual studio has new design-time option switch between different device screen sizes see app like.
there adaptive triggers , device-family folders - if decide example create totally different xaml page on mobile devices - can use these. please see below article blog:
please check channel 9 video:
there more apis, mentioned previously. access code specific selected platform mobile or iot, can use platfrom extensions. here article can read more it:
https://mobileprogrammerblog.wordpress.com/2015/07/23/universal-windows-platform/
hope , of course current knowledge relevant, no worries - need it! :)
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