unity3d - Animation is not looping -


im using unity 5.3.4 , made animation clips in native animation panel of unity, using keyframes.

in animator, related clips transitions. set "idle" entry clip , y checked "loop time" on it's properties. nevertheless, when hit play, animation not looping. play once , goes "jump" clip. keeps rotation between "jump" , "hit".

here's how things done:

enter image description here

enter image description here

you should control animation behaviour conditions example if want loop till happened should first add parameter use checking if happened
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then use in conditions tab
example can make bool parameter use in condition when checked move next state till loop in current state , if put no condition there nothing stopping state machine going next state
animation transitions
another tutorial


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