unity3d - Animation is not looping -
im using unity 5.3.4 , made animation clips in native animation panel of unity, using keyframes.
in animator, related clips transitions. set "idle" entry clip , y checked "loop time" on it's properties. nevertheless, when hit play, animation not looping. play once , goes "jump" clip. keeps rotation between "jump" , "hit".
here's how things done:
you should control animation behaviour conditions example if want loop till happened should first add parameter use checking if happened
then use in conditions tab
example can make bool parameter use in condition when checked move next state till loop in current state , if put no condition there nothing stopping state machine going next state
animation transitions
another tutorial
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